About Sebastian
I’m Sebastian Yūe (they/them) and I’m a tabletop roleplaying game writer, editor, and game designer, telling messy, complex stories for messy, complex people.
In this newsletter, I write about my career, share my insights about the tabletop industry, and write about my game design processes and thoughts. It’s also where I announce new releases.
As a writer and game designer, I’ve contributed to projects such as Apocalypse Keys: Doomsday Delights, Fool’s Gold: Into the Bellowing Wilds, and Pathfinder Lost Omens: Divine Mysteries.
As an ENNIE award–winning editor, I’ve worked on projects such as Brandon Sanderson’s Cosmere RPG, Daggerheart, and Flee, Mortals!.
Find out more about me on my website.
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People
I am a TTRPG writer, designer, and editor. I work full time at Hit Point Press and I frequently take on freelance projects. I tell messy, complex stories about messy, complex people.