9 Comments

This is an incredibly well-timed write-up on publishing. Thank you very much for sharing this info, and I look forward to your thoughts on time travel!

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author

Thank you kindly for reading! I'm excited to chat about temporal shenanigans!

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This is an amazing article!! As someone who is interested in pitching some game ideas and showing advancements of things I want to create at Big Bad Con I'll start checking out everything you linked to be ready there 🙌

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author

Thank you so much for reading! I hope it helps. We can chat more at Big Bad Con!

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That would be great. Looking forward to meeting there!

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Sep 15, 2023Liked by Sebastian Yūe

This was a great read! Coming from a time where publishing was so hard in ttrpg, i appreciated all the positive remarks and down to earth advices :) i’d add that almost everything said can be applied to publishing games in general, with the addition of the prototype and core gaming loops as major selling points. Thanks!

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author

Thanks so much for reading, I'm glad you found it helpful! It's true, there are a lot of overlaps with other types of games!

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Wow, so much info in one post! Thanks for this, it has been very helpful.

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author

You’re most welcome! I’m glad I could help!

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