9 Comments
Sep 13Liked by Sebastian Yūe

This is an incredibly well-timed write-up on publishing. Thank you very much for sharing this info, and I look forward to your thoughts on time travel!

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This is an amazing article!! As someone who is interested in pitching some game ideas and showing advancements of things I want to create at Big Bad Con I'll start checking out everything you linked to be ready there 🙌

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Sep 15Liked by Sebastian Yūe

This was a great read! Coming from a time where publishing was so hard in ttrpg, i appreciated all the positive remarks and down to earth advices :) i’d add that almost everything said can be applied to publishing games in general, with the addition of the prototype and core gaming loops as major selling points. Thanks!

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Wow, so much info in one post! Thanks for this, it has been very helpful.

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